Create a **6-second vertical futuristic portrait video** using the **uploaded picture as the identity reference for the person**.
Preserve the uploaded person’s **exact facial identity, gender traits, hairstyle, skin tone, face shape, eyes, nose, lips, and overall recognizable appearance**. Do not replace them with the reference model.
Recreate the reference video’s main effect: the person begins as a normal photorealistic portrait, then a **bright neon-green 3D wireframe scan gradually travels upward across the body and face**, converting the visible skin into a glowing digital mesh while the original facial structure remains clearly recognizable.
Keep the camera nearly static. The transformation itself is the focus.
### 0.0–1.0s
Begin with a tight **head-and-shoulders portrait**.
The person faces slightly three-quarter toward the camera with a calm, serious expression.
Keep the lighting dark and cinematic with strong contrast.
The person is still completely photorealistic at first.
Near the end of this second, a tiny **neon-green glow appears at the center of the upper chest/collarbone area**, like the starting point of a digital scan.
### 1.0–2.0s
The green scan begins expanding horizontally across the upper chest and shoulders.
A precise **3D polygon wireframe grid** appears only inside the scanned region.
The grid should follow the exact curves of the body, wrapping naturally around the collarbones, neck base, and shoulders rather than sitting flat on top.
At the same time, the person’s eyes begin developing a subtle luminous green glow.
### 2.0–3.0s
The scanning boundary moves upward along the neck.
The entire lower neck and upper chest are now covered by the bright green wireframe.
Use very fine geometric lines, small polygon cells, and glowing mesh intersections.
The scan edge should be visible as a brighter horizontal or curved green band moving upward.
The person remains motionless except for subtle breathing and tiny natural facial movement.
### 3.0–4.0s
The wireframe reaches the jawline and lower face.
The green mesh begins wrapping around:
* chin
* jaw
* lower cheeks
* mouth area
* sides of the face
The person’s original skin should remain faintly visible beneath the mesh, preserving realistic facial depth.
The eyes glow brighter neon green.
Keep the hair untouched and photorealistic.
### 4.0–5.0s
The scan continues upward across the cheeks, nose, and eye region.
Most of the face is now covered in the 3D wireframe.
The grid must conform precisely to the facial anatomy, bending around the lips, nose bridge, eyelids, cheekbones, and temples.
A bright scanning line passes upward across the face, clearly showing the transformation progressing from bottom to top.
The expression remains calm and intense.
### 5.0–6.0s
Complete the scan across the forehead.
By the end, the **entire visible face, neck, and shoulders are covered with the glowing green 3D mesh**, while the hair remains normal.
The person’s eyes glow vividly from within the wireframe.
Let the final mesh pulse very subtly with digital energy while keeping the face perfectly recognizable.
Hold the completed cybernetic portrait for the final moment.
### Visual requirements
Match the reference vibe closely:
* vertical 9:16 portrait
* tight head-and-shoulders framing
* dark neutral background
* photorealistic human at the beginning
* neon emerald-green scan
* extremely fine 3D wireframe topology
* scan progresses from chest upward toward forehead
* clearly visible moving scan boundary
* wireframe accurately follows facial and body contours
* glowing green eyes appearing early in the transformation
* realistic skin still slightly visible underneath the mesh
* hair remains natural and unaffected
* subtle green spill light on nearby skin and hair
* futuristic VFX / facial-mapping aesthetic
* minimal camera movement
* smooth continuous transformation
The mesh must look like a **true 3D facial tracking model**, not simple lines painted over a flat image. Every line should remain locked to the person’s anatomy as they make tiny natural movements.
Preserve the uploaded person’s identity throughout the transformation. The final wireframe version must still unmistakably look like the uploaded person.
No dialogue, no text, no cuts, no helmet, no robot face replacement, no metallic skin, no full-body armor, no blue or red wireframe, no duplicated facial features, no melting geometry, and no identity drift.